Software • AI workflows • Interactive systems
Maxim Thibodeau
Applied software portfolio with clearer visuals
I design practical web tools, accessible game experiments, multiplayer browser experiences, and AI-assisted workflows. The site now uses a lighter interface, visual project previews, and stronger spacing so visitors can understand each project quickly.
Professional focus
Systems that are functional, understandable, and testable
My work combines software architecture, browser engineering, accessibility, game logic, multiplayer synchronization, and AI workflows. The goal is to make complex ideas usable through clean interfaces and dependable behavior.
Featured projects
Open the work
Blind Scanner Android
Experimental APK app for testing a sound scanner on an Android phone.
Download APKBlind 3D
Compact 3D maze: audio, keyboard, and voice commands with reduced page content.
Open Blind 3DMini Games
A compact arcade with local games, chess logic, two-player matching, chat, optional camera/audio, and synchronized board-game play.
Open ProjectTexas Hold'em Poker
A lightweight lobby-and-table poker system with public/private rooms, server-managed hands, betting, chat, disconnect cleanup, and mobile full-screen table mode.
Open ProjectExperiments removed from menu
The older Voice RPG and RPG Table prototypes were removed from the main menu because they are unstable. Blind 3D remains available with a more compact interface.
How I work
From idea to usable prototype
Structure first
I separate navigation, page layout, runtime data, and interactive assets so each feature can evolve without breaking the rest of the site.
Accessible interaction
Several projects support voice, audio feedback, keyboard navigation, and responsive controls so the same system works in more than one way.
Practical AI use
The AI content is focused on real workflow support: better prompts, clearer outputs, structured files, and faster progress on software tasks.